Starting tomorrow, Door Kickers will be available on the AppStores in New Zealand and Romania. Initially, the game will only be available in a couple of countries, since we need to make sure that we iron out all of the problems before launching everywhere else. -The world-wide launch should […]
You guys have constantly asked us about the next update. Now, after years of silent and selfless work, we are ready to reveal it – the Door KickerZ is real!!! It’s been 2 months since the conclusion of the “Terror at Sea” campaign, and a sinister sub-plot comes to light. The police have failed to […]
We’ve been working hard on the tablet version and things are starting to come together! Due to the smaller screen size and the fact that your fingers behave differently than a mouse, we had to completely redesign the HUD and many parts of GUI. Some of these we didn’t really expect, so unfortunately we’re […]
Hello, friends! When this year started, we found ourselves on PC Gamer’s list as “one of the best/most promising strategy games of 2014”. As it ends, we’re Rock Paper Shotgun’s “best tactics game of the year”. What’s most important, we’ve delivered to you and got the game out, and we are currently enjoying a steam […]
Read more about it: http://www.rockpapershotgun.com/2014/12/03/the-bestest-best-tactics-of-2014-door-kickers/ Door Kickers is a smashing top-down tactical masterclass, with enough missions to shake a nightstick at, randomised enemy placements to add further variety, and a bundled level editor allows devious designers to create their own maps and missions…Door Kickers is a complete package of planning, panicking and policing.
Just when you thought you absolutely need that game that’s on sale, here’s some new stuff for your Door Kickers. A LOT of fixes, but a new campaign too. Don’t worry, its a short one, or so it seems at first sight. It shouldn’t be too hard to finish it, right? Well, then … […]
In the following months we will be releasing two new updates! Besides fixing current issues and improving things based on your suggestions, we will also be adding some new content. If you have anything you’d like to see fixed/improved/implemented, we’ve opened a suggestions thread here where you can speak your mind. – The first update […]