Preorder Door Kickers – Instant access to The Game!

All tiers contain a STEAM activation key and Windows/MacOSX/Linux direct-download drm-free versions.




Get the current version + subsequent updates + voting rights in the forum + full game when released!

Buying the game now gets you a 25% discount from the final price!






On the Move

Make this game happen on your iPhone/iPad! Money received from these sales will solely be used with the purpose of getting the game into the mobile market space (iOS/Android)! Plus get the official Door Kickers soundtrack, when released. (also includes the previous tier)





Roll Call

Enter your name in the SWAT troopers name pool, for random use in the campaign + special mention in credits + all previous tiers.


Stuff of Legends

Send us your photo and we’ll make a trooper portrait based on it, to include in the campaign pool + All previous tiers.

Example1 Example2



 No longer available!


House Call

Get your house in the game! (work with our designer/artists to create the layout and look) + previous tiers. Will include at least 3 original objects to be placed in the house.



Sold out!


Hardcore Support Group

Every game that we’ll ever make! + Access to internal builds (that crash a lot) + Regular Video Confs with Dev Team.

Just want to help us finish the game? Donate whatever $!



  • Why preorder?

Shortly put: preorders let us make the game. We’re a small studio and we’re self funded. The money we’ve had got us this far, but now we’re trying to stay indie. Indie means that our creative vision remains untainted by “big money” corporate ideas. Indie means we can stand by our game no matter what. Indie means it’s you, us and the game. But indie also means that we have to make up the money to fund the game development. We can’t do it without you!

  • What preordering gets you

Pay now the discounted price and get instant access to the latest development version and the Final Game (when its ready). You’ll get both as direct digital download. If we manage to release the final game on Steam, you’ll also get a key redeemable there.

  • Why not use Kickstarter?

Kickstarter is great and we love it, but is only available to developers in the UK and US. We’re located in Bucharest, Romania.

  • How do I pay?

The process is simple and straightforward once you press the “Get the game”. We’re using and ( as our e-commerce solutions. They’re fast, simple and cheap, which means we can keep the price of the game down and direct as much as possible from what you pay to actual funding of the game. Most important, they are very respected and very secure platforms.

  • What’s the money for?

To fund the game, of course. This means covering the living cost of four full time developers, plus operating a small studio. It also means paying for:

    • additional voices, sounds and music
    • professional artwork for the games
    • whole bunch of characters and animations
    • environments and all sorts of graphics that make up the game.


  • Final cost

While some details are still to be established, we estimate the final game price to be 20$. That’s almost a 25% discount you’re getting by preordering the game in its infancy, via a Tier 1 contribution. Most importantly, however, you’ll help bring it to market.

  • Further Questions

Write to us and we’ll answer as soon as possible.


Screenshots / Movies / Youtube ads Policy

You are allowed and welcome to publish screenshots and movies (sound and music included) from our game Door Kickers, and to monetize those videos by putting ads on them.


Door Kickers License Agreement

This software is provided “as-is”, without any express or implied warranty (including no refunds, since we’re actively using the money to fund our game). In no event shall the author be held liable for any damages arising from the use of this software.

You may not copy or redistribute this software.

You may not reverse engineer or create derivative works based on this software. Creating mods and distributing them is allowed (encouraged even).

Running this software constitutes agreement with the terms of the licence.

This software is protected by copyright laws and international treaties.

We reserve the right to change this agreement at any time with or without notice, with immediate and/or retroactive effect.

This software uses libraries from the FFmpeg project under the LGPLv2.1. See for details.

This software uses the OpenAL library under the terms of the LGPLv2.1. See for details.

Copyright (c) 2012-2014 KillHouse Games. All rights reserved.


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