You can now kick doors on Android!



And as a first time event, it will also be playable on phablets (large screen phones, 5.7+ inches).


Let us know what you think and make sure to message us if you have problems downloading/playing the game on your particular device.




PosterYes…yes they do…


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Door Kickers. Android Tablets. Next week.















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New update for iOS!

2015_8_14_10_25_10 copy


Hey there, the new update was just released on iOS!



- 4 new maps
- 4 new weapons


- Crash on certain maps.
- iTunes music not working (in-game music will now pause when using iTunes).
- Being able to restart while in IronMan mode.
- Stinger grenades will no longer explode through walls.
- Badges now get unlocked on the correct squad level.
- Many other fixes and improvements.


PS: While we were busy with summer vacation and the Android version, we had to keep back many new maps for a future update, since they weren’t quite ready yet. So stay tuned for another update in the following period.

PS2: Another problem/misstep is the inclusion of the editor in the current build, which wasn’t supposed to be there, since it’s not done yet. We’ll probably remove it in a few days, but in the meantime don’t hurt us if it doesn’t work properly.

PS3: The update will be available on PC as well, we’re just working on adding the remaining content.


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Next update for iPad


First of all, to all iPad users having problems with the current version: we’ve already submitted a new patch to fix existing crashes and other issues, which should be live this week.

We are also constantly fixing bugs as they come to our attention, so if you find any issues, please make sure to let us know (via the contact form on our website, the in-game feedback button, forums, email etc.).


The next big update for the iPad version should come in maximum 3 weeks from now, and will include:

  • in-game editor
  • new maps
  • new weapons

(PC version will have these as well, except the editor, which you already have).


We are also working on localizing/translating the game, so if you don’t understand what I’m writing here, you will soon!


@Android users: we’re working on it! No time-frame though, we’ll let you know when we’re close to release.


Editor Mockup














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Door Kickers update + iPad version!













Today we celebrate the launch of Door Kickers on iPads, which is a big milestone for us and a project we had in mind for a long time. But since you are reading this announcement you obviously are a PC player and want to know how this affects you. Here are the quick facts:

  • Door Kickers iPad is the exact same hardcore game you know and love, but has the interface adapted for smaller screens and touch controls
  • The game supports cross platform saves compatibility. This means that you can game on the PC when at home… or at work, export the save and continue playing on your iPad! No need to start from scratch on the new platform, you will use your elite squad from the PC.
  • The iPad release brings a new campaign and 2 new weapons. These have also been added to the PC version via patch 1.08.
  • One of the new weapons is the suppressed Six 12 shotgun, available to both breachers and Stealth troopers. It should open up some interesting tactical options.
  • Using the iPad you can show your awesome tactical skills to your buddies.
  • Most importantly, development on the PC continues.

OK, where can i check this iPad version out?


Now for the actual patch briefing for the new version (both PC and iPad):


New Features:

  • New campaign, in celebration of the iPad release.
  • Two new shotguns.
  • Tablet mode: activate the new GUI and control scheme optimized for touchscreen displays and trackpads.
  • Added import/export save-games capability, to share progress between different platforms (PC-Mac-Linux-iOS).
  • Improved path-drawing smoothness on some maps.
  • Increased maximum zoom-in distance.


  • Saved plan no longer randomly resetting when restarting a mission.
  • Fixed incorrect window size when sometimes running in Windows 8.1 (high-dpi scaling).
  • Fixed crash under certain conditions in the deploy screen.
  • Music is now looping after winning a mission.
  • Various fixes and improvements for many maps.
  • Issue where troopers could go through doors.
  • Bug where gocodes would get canceled.
  • Trackpad right-click emulation changed to Z (though now you should activate the Tablet mode option).
  • Various other improvements and fixes regarding GUI and gameplay.
  • Music is now streamed instead of keeping it whole in memory, which should fix some crashes on 2GB systems.
  • Fixed starting resolution on Windows high-dpi devices.


Have fun, and let us know which version do you prefer, and why :)


The new “Tablet Mode” option, with the GUI/Controls optimized for touch-screen displays or trackpads:

























Wait, what about my iPhone?
We are investigating some of the larger screen phones, but can’t make any promises at the moment.

Door Kickers for tablets sounds terrific, but I only have this Android tablet (and it kicks ass)!
Once the smoke clears over the iPad launch, porting to Android is our main focus.


Your DevTeam @ KillHouse Games

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