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PostPosted: Sat Sep 16, 2017 5:26 pm 
Trooper
Trooper

Joined: Sat Nov 01, 2014 6:57 am
Posts: 2
I am currently looking to know how to make campaign mods, the search hasn't been helpful (Maybe I am not looking deep 'nuf into the posts), if possible I would like someone to teach me.

Also, if anyone is interested in working with me to make campaign, just say so, and I can add you as friend on steam. I know mainly how to make maps, not much on anything else.


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PostPosted: Mon Sep 18, 2017 4:19 am 
Trooper
Trooper

Joined: Sat Jul 09, 2016 6:11 am
Posts: 14
Until someone more knowledgeable can respond, I would recommend browsing the Steam workshop for campaign mods and puzzling out what makes them campaigns.


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PostPosted: Mon Sep 18, 2017 9:32 am 
Trooper
Trooper

Joined: Sat Nov 01, 2014 6:57 am
Posts: 2
Forum is pretty inactive, it seems that doorkickers was abandoned after they done making money out of it, and moved on to "Action Squad".


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PostPosted: Thu Sep 28, 2017 11:11 am 
Site Admin
Site Admin

Joined: Wed Mar 13, 2013 1:21 pm
Posts: 899
Please take your insults elsewhere.

The forum is here to serve the community, not us. If the users are not here, we have no real reason to post, and sometimes we're busy with work.

As for the abandoned Door Kickers (which we actually updated regularly after release, up to a point), we are currently working on a patch for it.

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Dan Dimitrescu
The Game Design guy


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PostPosted: Thu Sep 28, 2017 11:13 am 
Site Admin
Site Admin

Joined: Wed Mar 13, 2013 1:21 pm
Posts: 899
As for how to actually work a campaign, it's best to mimic the structure in data/campaigns. If you look at the xml files there, it's quite self explaining. Here's the contents of one:

<campaign name="@campaign_6_name"
description="@campaign_6_description"
difficulty="@campaign_diff_medium"
length="@campaign_duration_short"
maxBonusStars="40"
requiredSquadLevel="6"
image="data/textures/gui/campaign/campaign6.dds"
imageCropped="data/textures/gui/campaign/campaign6_crop.dds"
imageDisabled="data/textures/gui/campaign/campaign6_crop_disabled.dds"
imageBackground="data/textures/gui/campaign/campaign6_background.dds">
<level source="data/campaigns/campaign6/levelcampaign6l1.xml"/>
<level source="data/campaigns/campaign6/levelcampaign6l2.xml"/>
<level source="data/campaigns/campaign6/levelcampaign6l3a.xml">
<level source="data/campaigns/campaign6/levelcampaign6l3b.xml"/>
</level>
<level source="data/campaigns/campaign6/levelcampaign6l4.xml"/>
<level source="data/campaigns/campaign6/levelcampaign6l5.xml"/>
</campaign>

Let me know if you have other questions.

Dan @ KHG

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Dan Dimitrescu
The Game Design guy


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