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PostPosted: Mon Jan 29, 2018 9:50 pm 
Trooper
Trooper

Joined: Tue Jan 09, 2018 9:05 pm
Posts: 7
Hello!

I recently noticed, that if you place medkits or Gear-refills infront of a door, they become inaccessible, as the "up" key then activates going through the door instead of you picking up the item. If you place them infront of a ladder, you start going up the ladder and grab one charge of the medkit or gear-box, but in order to grab a second charge, you need to jump down the ladder and press up again. Maybe the crates should get priority and only when you are fully loaded should you actually be able to go through the door or up the ladder?


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File comment: Climbing a ladder when a crate is directly at the bottom of the ladder will only let you pick up one charge. For another charge you need to go down and back up again.
CrateInfrontLadder.jpg
CrateInfrontLadder.jpg [ 161.66 KiB | Viewed 123 times ]
File comment: Image shows a crate infront of a door. Using the up key will only trigger the animation of the door. No ammo is refilled.
CrateInfronDoor.jpg
CrateInfronDoor.jpg [ 193.89 KiB | Viewed 123 times ]
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PostPosted: Tue Jan 30, 2018 10:55 am 
Site Admin
Site Admin

Joined: Wed Mar 13, 2013 1:21 pm
Posts: 906
Are you sure you're playing the latest version? In my version if you call the drop-ins in front of the doors they actually spawn in an empty space to the sides.

The ladder issue is true though.

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Dan Dimitrescu
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PostPosted: Tue Jan 30, 2018 12:19 pm 
Trooper
Trooper

Joined: Tue Jan 09, 2018 9:05 pm
Posts: 7
I'm playing the 0.5.19 version.


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20180130131047_12.jpg
20180130131047_12.jpg [ 82.89 KiB | Viewed 113 times ]
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PostPosted: Tue Jan 30, 2018 10:41 pm 
Specialist
Specialist

Joined: Tue Apr 22, 2014 9:49 am
Posts: 198
K4044 wrote:
Hello!

I recently noticed, that if you place medkits or Gear-refills infront of a door, they become inaccessible



I can confirm this.

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Image
Image


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