Devblog: Tablet version
We’ve been working hard on the tablet version and things are starting to come together!
Due to the smaller screen size and the fact that your fingers behave differently than a mouse, we had to completely redesign the HUD and many parts of GUI. Some of these we didn’t really expect, so unfortunately we’re taking more time than anticipated.
The game will first be released on iOS, with Android coming after that if everything goes according to plan. If you have and iPad 3rd gen and up you should have no problem playing it.
We’re currently trying very hard to lower the minimum requirements to an iPad2, but it’s tricky due to its very limited memory amount. Even though we’ve done tons of optimizations, fitting into those memory requirements would require to lower the graphics quality a bit too much, so it’s still under discussion.
Trying the game on an iPhone5 made us squint really hard, so a phone version seems doubtful right now. Even though the size of an iPhone6(+) could work, we would still need to remake all in-game menus to be readable, which would take too much time out of our really cool, awesome, incredible and still unannounced future projects.
Since there are a lot of people already playing Door Kickers on Windows touch-laptops (2in1 devices, touchtops or whatever they’re called), we’ll also add the touch control scheme in our Windows version as well, so that you can enjoy the touch-friendly version on your favorite Windows touchtop!
As for the release date we’ll announce it as soon as we know it ourselves, but expect something like 2 months.
Lock’n load,
KillHouse Games
magnum50Magnum
February 23, 2015 @ 3:24 pm
That’s really awesome, I love it for PC and use it to demo clearing techniques before doing it IRL for police training, on a laptop now, but doing it on an iPad, where my class presentation is, will be even better. Thanks.
Axios
February 23, 2015 @ 4:59 pm
New UI looks cool!
Patiently waiting Android version….
Jatuporn Jantasurawong
April 21, 2015 @ 4:01 pm
can Ipad mini 2 run ?
Pintea
April 21, 2015 @ 6:30 pm
Yes, it will work on everything from iPad2/iPad2Mini and above.
ImTooGreatBro147
May 30, 2015 @ 3:34 am
thank u for telling me that. i got a little worried if it wasnt for ipad2 or ipad2mini.
Mathias
May 6, 2015 @ 4:36 pm
Hey guys,
You wrote “expect something like two months”, so now it is may, are there any news regarding the release date on iOS?
Kind regards
Pintea
May 8, 2015 @ 4:24 pm
The game will be finished this month, but we don’t know when Apple will approve the app, it could be a lengthy process. Once we know date, we’ll announce the date.
Mathias
May 8, 2015 @ 6:53 pm
Hey, awesome news! So I won’t buy breach and clear an wait for dk to come! Thanks for the info!
Kind regards
Touchless2506
May 13, 2015 @ 8:40 pm
Apple is first? Ugh. I guess I will patiently wait for the Android version. Hopefully it is not far behind the iOS version.
Pintea
May 14, 2015 @ 11:18 am
We don’t know how far behind yet 😀
Technically it’s very simple, but the multitude of screen sizes / aspect ratios on Androids imply a lot of GUI work. If the iOS version goes well, we could add more resources into it so it goes faster.
Rico
May 18, 2015 @ 10:05 pm
Keep large Android phones in mind, like Note 3/4 and other 5.5+ inch phones. I’ve played all kinds of turn based and RTS on them so it should be easily playable with some zoom in/out. B&C, Arma Tactics, Xcom, Shadowrun, etc all have detailed movement, but work well.
Pintea
May 19, 2015 @ 10:10 am
We’ll definitely look into it. The content could need some rework though, some of the very large maps seem frustrating to play even on an iPad Mini.
sxsasha
May 26, 2015 @ 9:43 am
Any news about tablet version?
Pintea
May 26, 2015 @ 10:04 am
We’ll post a news blog soon, but basically the app will be sent for reviewing to Apple this week.
ImTooGreatBro147
May 31, 2015 @ 12:46 am
how do i become up to date with this website? like how am i exactly going do know if your going to post something?
Pintea
June 2, 2015 @ 10:03 pm
You can use the subscribe button on the main page or subscribe to the RSS feed.
There’s also use Facebook/Twitter.
ollihamburg
June 26, 2015 @ 1:32 am
I’ve followed the dev of Doorkickers for a long time and especially the iPad version bought it tonight (iPad 2 iOS 6) but the game crashes every time while showing the loading>> screen. Able to fix this?
Pintea
June 26, 2015 @ 5:08 pm
We issued a fix today, but because of Apple’s review process it won’t be live until sometimes next week 🙁
The bug affects mostly iPad2 with iOS6, so you’re in tough luck, but the fix is coming, sorry!
ollihamburg
June 29, 2015 @ 10:07 am
Sounds great! Waiting patiently 😉
Greetz to the whole Team and thanks for this outrageous support!
This is the way games should be developed and supported. Not like some of these “upload,sell an forget” games.
Keep up the good work!